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Lv.3: Additionally, add 1 stack of "Engraving" to hit targets
Lv.4: Decreases allies' damage taken by 50%


Lv.3: Increases allies' Defense by 50%
Lv.4: Increases Yi Sun-shin’s Parry boost to 30%
[Engraving]: Decreases the target's Crit Chance by 10%


Lv.3: "Engraving" decreases the target's Crit Chance by 12%
Lv.4: Increases damage dealt to 160%


Lv.3: Increases Health recovered to 80%
Lv.4: : At the beginning and end of the measuring time, any debuffs on him will be removed















Lv.3: Increases base damage to 70%
Lv.4: Increases incremental damage by 50% every time "Luminous Etching" is released
Every 5s (or if the target was exiled/killed), the "sunspot" will be transferred to another enemy with the highest current Health. If the target with the highest current Health is still the same Hero, the effect will not be transferred.


Lv.3: Reduces enemy's Accuracy by 30%
Lv.4: If the "sunspot" is successfully transferred to a new enemy, immobilize the new target for 4s
[Coronaloop] Extends the auto-attack to do equal damage to nearby enemies
[Solar Flare] If the targeted enemy does not hold "Scalding Sunspot," it will be transferred to them
[Solar Wind] Terrorize the target for 8s (Terrorize: target cannot release their Ultimate)


Lv.3: Increases damage dealt to 150%
Lv.4: Increases damage dealt to 165%
Every time she receives an enemy Attack which equals less than 25% of her max Health, one mirror will be unlit by reflecting the damage and dealing it to its source.


Lv.3: Every 16s, the 4 mirrors will be re-lit
Lv.4: Every 12s, the 4 mirrors will be re-lit















Lv.3: Increases damage dealt to 240%
Lv.4: Increases damage dealt to 260%


Lv.3: Increases the Health recovery effect to 5% every second
Lv.4: Increases the Health recovery effect to 6% every second


Lv.3: Increases damage dealt to 300%
Lv.4: Increases the stun time to 3s


Lv.3: Increases Crit Chance Resistance boost to 15%
Lv.4: Leonidas' frontal damage taken is reduced by 50%













In human mask, she deals 550% damage to 1 enemy. If the target is killed, the extra damage will be dealt to all other enemies (damage ignores enemies' Defense).
In demon mask, she deals 325% damage to all enemies. If no target is killed, an additional 325% damage will be dealt to a random enemy.


Lv.3: Human mask: Deals 630% damage; Demon mask: Deals 375% damage
Lv.4: Human mask: Deals 670% damage; Demon mask: Deals 400% damage


Lv.3: With the human mask, deals 110% damage; with the demon mask, deals 160% damage to each target
Lv.4: With the human mask, deals 120% damage; with the demon mask, deals 170% damage to each target
If she wears the demon mask, it absorbs 5% of allies' Attack and takes 75 Energy from each.


Lv.3: With the human mask, absorbs 8% of the Attack from all allies but increases Defense by 30%
Lv.4: With the demon mask, absorbs 60 Energy from all allies; with the human mask, 90 Energy from all allies


Lv.3: With the human mask, her Crit Chance increases by 35%; with the demon mask, her Lifesteal increases by 35%
Lv.4: Additionally, with the human mask, her Attack Energy Restoration increases by 30%; with the demon mask, her Attack Speed increases by 30%













Brown (Nuwa): Increases Attack Speed by 50%.
Red (Tank): Recovers 6% of max Health every second.
Yellow (Fighter): Increases Attack by 30%.
Blue (Mage): Increases Crit Chance and Crit Damage by 30%.
Green (Support): Restores 30 Energy every second.


Lv.3: This effect lasts for 9s
Lv.4: This effect lasts for 10s
Brown (Nuwa): Increases max Health by 20%.
Red (Tank): Increases Attack by 10%.
Yellow (Fighter): Increases Dodge by 10%.
Blue (Mage): Increases Defense by 30%.
Green (Support): Increases Crit Chance 10%.


Lv.3: Brown: Increases max Health by 30%
Lv.4: Brown: Increases max Health by 35%
Brown: Deals 100% damage.
Red: Deals 50% damage to enemies near the target.
Yellow: Stuns enemies near the target for 0.75s.
Blue: The Sky Pillar lasts for an extra 0.75s.
Green: Deals 50% extra damage.


Lv.3: Brown: Deals 140% damage
Lv.4: Brown: Deals 160% damage
Brown (Nuwa): Removes 100 Energy from the target.
Red (Tank): Attack 3 enemies at the same time.
Yellow (Fighter): Stuns 2 targets at the same time for 0.5s.
Blue (Mage): Recovers 12% of max Health for the weakest ally.
Green (Support): Deals 250% damage.


Lv.3: Increases Nuwa's Attack Speed by 10%
Lv.4: Increases Nuwa's Attack Speed by 15%















Lv.3: Deals 65% damage per strike
Lv.4: Deals 70% damage per strike


Lv.3: Additionally, stuns the target(s) for 0.5s
Lv.4: Deals 180% damage


Lv.3: Decreases target's Defense by 3.5%
Lv.4: Decreases target's Defense by 4%


Lv.3: Attack cannot be blocked/dodged
Lv.4: Deals 175% damage













After, their Attack is reduced by 20% for 8s.


Lv.3: Attack deals 270% damage
Lv.4: Attack deals 300% damage


Lv.3: Counterattack chance increases to 30%
Lv.4: Recovers 2% of max Health every second


Lv.3: Reduces damage taken by Hercules by 60%
Lv.4: "Provoke" lasts for 5s


Lv.3: Increases the knock back distance
Lv.4: Stuns the target for 5s















Lv.3: 50% of the amount recovered will drain away
Lv.4: The drain time increases to 8s


Lv.3: Recovers 10% of max Health to allies
Lv.4: Deals 110% damage to enemies


Lv.3: The skill is effective for the next 4 attacks
Lv.4: Recovers 10% of max Health


Lv.3: Lasts for 15s
Lv.4: Reduces damage taken by 20% to nearby allies















Lv.3: Deals 65% damage per strike
Lv.4: Deals 70% damage per strike


Lv.3: Lu Bu is immune to damage during this time
Lv.4: The last strike deals 175% damage


Lv.3: Gains a maximum of 60% Physical Resistance
Lv.4: Gains a maximum of 65% Lifesteal


Lv.3: Deals 250% damage
Lv.4: This attack cannot be dodged













This attack cannot be blocked/dodged. This Ultimate can only be used 1 time(s) per battle.


Lv.3: Deals 225% damage
Lv.4: The Ultimate can be used while being controlled. Additionally, disperse all debuffs on Ganjiang.


Lv.3: As Moye, Ganjiang sword deals 70% damage; as Ganjiang, Moye sword deals 140% damage
Lv.4: As Moye, Ganjiang sword deals 75% damage; as Ganjiang, Moye sword deals 150% damage


Lv.3: As Moye, the last slash is guaranteed to Crit; as Ganjiang, target's Defense is decreased by 10% for 5s
Lv.4: As Moye, deals 90% damage; as Ganjiang, deals 150% damage


Lv.3: As Moye, increases Dodge by 42%; as Ganjiang, increases Crit Chance by 42%
Lv.4: As Moye, increases Dodge by 45%; as Ganjiang, increases Crit Chance by 45%















Lv.3: Lasts for 6s
Lv.4: Lasts for 7s


Lv.3: Stuns the enemies for 2.5s
Lv.4: Deals 300% damage


Lv.3: For every enemy hit, Joan recovers 15% of max Health
Lv.4: Stuns the enemy for 2s


Lv.3: Increases the duration to 10s
Lv.4: Increases the Attack of nearby allies by 20%















Lv.3: Deals 150% damage
Lv.4: Every stack of "Snake Poison" increases damage dealt by 35% for individual units


Lv.3: Targets 2 enemies at once
Lv.4: Deals 50% damage


Lv.3: Deals 70% damage
Lv.4: Deals 75% damage
Each stack deals damage equal to 3%of Cleopatra's Attack every second.


Lv.3: Additionally, each stack of "Snake Poison" decreases the enemy's healing received by 5%
Lv.4: Deals 4% damage per second for each stack















Lv.3: Deals 120% damage


Lv.3: Every time Hippolyta's auto-attack hits, reduce the cooldown of this skill by 2s


Lv.3: Recovers 25% of currently missing Health













Lv.3: Strike deals 750% damage


Lv.3: Deals 70% damage


Lv.3: Deals 150% damage













Lv.3: Deals 450% damage


Lv.3: Deals 250% damage


Lv.3: Deals 40% damage per second











