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Lv3: While in [Hero King] state, Attack is increased to 35%, and final damage bonus is increased to 20%
Lv4: Damage dealt by this skill is increased to 1360% Attack
Gilgamesh gains 1 [Star of Enlightenment] every 4 seconds;
Whenever any enemy Hero accumulates damage equal to 50% of their own maximum Health, Gilgamesh gains 1 [Star of Enlightenment];
Whenever any ally Hero does not lose Health for 4 consecutive seconds, Gilgamesh gains 1 [Star of Enlightenment];
After Gilgamesh has accumulated 5 [Stars of Enlightenment], he enters [Hero King] state and deals damage equal to 880% Attack to all enemy units in front. During [Hero King] state, Gilgamesh's Attack increases by 25% and his final damage increases by 15%. His auto-attack and Active Skill are enhanced. He also gains 6 stacks of [Madness]; each use of the enhanced auto-attack and Active Skill consumes 1 stack of [Madness]. After all [Madness] stacks are consumed, Gilgamesh exits [Hero King] state and loses all [Stars of Enlightenment]. While in [Hero King] state, Gilgamesh cannot gain [Stars of Enlightenment].
While in [Hero King] state, Gilgamesh's auto-attack additionally deals an extra segment of 100% Attack damage and prevents the target from gaining any buffs for 2 seconds.
Lv3: While in [Hero King] state, the shield gained is increased to 40% of each party's maximum Health.
Lv4: The duration of the diplomatic relations is increased to 15% seconds
Prioritizes allied Heroes who have not previously established diplomatic relations.
While in the [Hero King] state, Gilgamesh and the diplomatic targets simultaneously gain a shield equal to 30% of their own maximum Health.
Lv3: While in [Hero King] state, when successfully knocking airborne a target in "Attack State", slam damage is additionally increased by 160% of Attack
Lv4: Knock damage is increased to 200% of Attack, and slam damage is increased to 320% of Attack
While in [Hero King] state, knocks the target 1 additional time. If a target in "Attack State" is successfully knocked airborne, Gilgamesh restores 20% of his maximum Health.
"Attack State": During the use of auto-attack, Active Skill, or Ultimate.
Lv3: When Gilgamesh has the [Crown of Immortality], he gains 25% Physical Cleave and 25% Magical Cleave
Lv4: After consuming [Crown of Eternity], Gilgamesh gains 1 [Stars of Enlightenment]. While in [Hero King] state, gains 1 stack(s) of [Madness]
When Gilgamesh takes damage exceeding 80% of his own current Health, the [Crown of Eternity] is consumed to evade that instance of damage. This effect can only be triggered once and is reset upon entering [Hero King] state.
While in [Hero King] state, further reduces 15% of final damage.
They were built by the hands of a demigod king, Gilgamesh. He, born of divine blood, also bore the fate of a mortal.
In his youth, Gilgamesh was exceptionally gifted yet arrogant and tyrannical. His strength was unmatched, his wisdom unparalleled...








